Files
milkwx3 0fc1cfb0aa Fix game crashing on NetworkingInit on Windows. Also add a 32-bit Windows build.
Also stubbed out InitSingleplayer in menu.cpp cuz this client doesn't want to work with servers correctly.
2026-06-15 15:36:39 +03:00

14 lines
585 B
CMake

set(CMAKE_SYSTEM_NAME Windows)
set(CMAKE_SYSTEM_VERSION 1)
set(CMAKE_C_COMPILER i686-w64-mingw32-gcc)
set(CMAKE_CXX_COMPILER i686-w64-mingw32-g++)
set(CMAKE_RC_COMPILER i686-w64-mingw32-windres)
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
set(CMAKE_C_FLAGS "-static-libgcc -static-libstdc++ -g -O0 -fno-omit-frame-pointer ${CMAKE_C_FLAGS}")
set(CMAKE_CXX_FLAGS "-static-libgcc -static-libstdc++ -g -O0 -fno-omit-frame-pointer ${CMAKE_CXX_FLAGS}")